iso directly in dolphin, and via Disc Channel on burned disc (with d2pro modchip), and it seems to fail. iso run through WiiBackupManager on real Wii via USB Loader GX, and it seems to all work fine. I have personally tested with EURv1 NSMBW, with. Initial releaseYou provide it an valid NSMBW ISO (USA, EUR, or JPNv1), along with the Mod's files, both the content folder AND the riivolution folder that come from the Mod's package, run the script, follow the prompts to make your selection, and then let it do its thing. Fixed an error which would cause German and Dutch versions to break Changed generated ISO's GameID from SMNx02 to SMNx03 to avoid conflict with Added ability to select output format from either iso or wbfs No longer requires ISO to be an exact name bat causing Titlescreen logo not to be replaced on Added a check for the NewerSMBW contents folder Added option for user to choose Save "Slot" instead of being always custom Added Base ISO Version Autodetect ability NEW SUPER MARIO BROS WII ISO USA PATCHfixed a small patch error in the EURv2. NEW SUPER MARIO BROS WII ISO USA MODSadded support for Cannon, Another, Summer Sun and Holiday Special Mods NEW SUPER MARIO BROS WII ISO USA MODchanged name to NSMBW Mod ISO Builder since it does more than Newer cleaned up batch file a bit, along with a few accidental mistakes fixed Another when used with USA NSMBW as a base fixed Cannon and Summer Sun (stupidly left out one patch by accident) The folder and file as per "standard" convention (uses "\name \GAMEID.wbfs") wbfs output now creates a named subfolder for the game and names both added support to download custom banners added support for user-provided custom banners NEW SUPER MARIO BROS WII ISO USA CODEremoved all traces of Mod Loader code from the patch. added missing cygiconv-2.dll for wget to package added links as references to which downloads were used to support each Mod bnr file is not a 0 byte corrupt empty file added support for Epic Super Bowser World fixed nasty bug that broke Newer Summer Sun wbfs output file seems to work perfectly though. Or emulator, etc.) seems to fail, unsure why. iso is good for useīy backup manager to transfer to USB HDD, but trying to load it directly (via burned disc, iso output seems to be bugged for some people, the resulting. bnr files go in the "banners" folder, with the Mod's GameID as its filename "Disc Channel" display) for the ISO/WBFS from AbdallahTerro's repository, or provide Seperate from the original game's one in Data Management.Īlso, there is also to option to download a custom banner (.bnr aka There is also an option to change the tmd/ticket ID of KMNx to keep savegames Where "x" is the letter for your base ISO's region (P for EUR, E for usa, J for JPN). Use/run the newly built ISO/WBFS however way you would :P Run Build_ISO.bat, follow its prompts and wait for it to buildĤ. Xmls AND the folder of content along with the riivolution folder) to this sameģ. Copy the contents of the Mod you want (the riivolution folder containing its Get your ISO of NSMBW, and copy it to the same directory asĢ. Should work with All EUR and USA versions, and JPN v1 version.Įxcept for Another, which only supports USA and EURv1.ġ. to create a standard ISO/WBFS version of the selected Mod. Epic Super Bowser World (by Leplap and Weland) WiiĪnd riivolution-style packs of the following Mods: This will combine an ISO copy of New Super Mario Bros. Special thanks to Wiimm for all his help on this, thanks man :)Īlso thanks to everybody who provided. Thanks to AbdallahTerro for providing custom Banner DL RepositoryĬredits also to Wiimm for WIT, included in this packĬredits to for All Worlds Unlocked cheat hack, Thanks to Wiimm and Hoowahman for Batch file info and assistance Thanks to Treeki for info on NSMBW dol patching and ISO building
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